var EHDI = EHDI || Object.create(null); EHDI.scene = EHDI.scene || Object.create(null); EHDI.scene.TitleScene = function() { EHDI.aka.Container.call(this); } EHDI.scene.TitleScene.prototype = Object.create(EHDI.aka.Container.prototype); EHDI.scene.TitleScene.prototype.screenWillAppear = function() { var bg = new EHDI.aka.Sprite(EHDI.Assets.images["title_kinnor_bg"]) this.addChild(bg); }; EHDI.scene.TitleScene.prototype.screenDidAppear = function() { EHDI.GAME.soundManager.sfxVolume = 0.5; this.createDragonBones(); this.createAnimations(); this.title = new EHDI.aka.Sprite(EHDI.Assets.images["title_kinnor_titlecard"]); this.title.anchor.set(0.5, 0.5); this.title.position.set(EHDI.GAME.sceneManager.getStageWidth() * 0.5, EHDI.GAME.sceneManager.getStageHeight() * 0.5); this.title.rotation = -0.523599; this.addChild(this.title); this.sound = new EHDI.displays.ToggleButton(EHDI.Assets.images["btn_audio1"], EHDI.Assets.images["btn_audio3"], EHDI.Assets.images["btn_audio2"], EHDI.Assets.images["btn_audio4"], EHDI.GAME.soundManager.getMuted()); this.sound.setOnClickFunction(this.toggleAudio.bind(this)); this.sound.position.set(EHDI.GAME.sceneManager.getStageWidth() * 0.1, EHDI.GAME.sceneManager.getStageHeight() * 0.09); this.addChild(this.sound); this.highScoreHolder = new EHDI.components.HighScoreHolder(this, EHDI.GAME.saveData.highScore); this.highScoreHolder.setXY(EHDI.GAME.sceneManager.getStageWidth() * 0.723, EHDI.GAME.sceneManager.getStageHeight() * 0.0417); this.playBtn = new EHDI.displays.Button(EHDI.Assets.images["btn_play"], EHDI.Assets.images["btn_play2"], null, null); this.playBtn.position.set(EHDI.GAME.sceneManager.getStageWidth() * 0.5, EHDI.GAME.sceneManager.getStageHeight() * 0.85); this.addChild(this.playBtn); this.playBtn.setOnClickFunction(this.startGame.bind(this)); this.playBtn.visible = false; this.playBtn.alpha = 0; this.playTxt = new EHDI.aka.PixiText("PLAY", {fontFamily: 'proximanova-black', fill: 0xFFFFFF, fontSize : 32}); this.playTxt.anchor.set(0.75, 0.5); this.playBtn.addChild(this.playTxt); // if(!EHDI.GAME.debugUtils) { // EHDI.GAME.debugUtils = new EHDI.debugUtils.debugUtilsContainer("v0.2.5"); // EHDI.GAME.sceneManager.addNotification(EHDI.GAME.debugUtils); // } this.entranceTimeline = new TimelineMax(); this.entranceTimeline.from(this.title.scale, 0.25, {x : 0, y : 0, ease: Back.easeOut}); this.entranceTimeline.to(this.title, 0.25, {rotation: 0, ease : Back.easeOut}, 0); this.entranceTimeline.call(this.loopAnimation.bind(this)); this.entranceTimeline.to(this.playBtn, 0.2, {alpha : 1}); EHDI.GAME.soundManager.playBGM("tormentofkingsaul_bgm"); }; EHDI.scene.TitleScene.prototype.loopAnimation = function() { this.loopTimeline = new TimelineMax({repeat : -1}); this.loopTimeline.to(this.title, 1, {y : this.title.y - EHDI.GAME.sceneManager.getStageWidth() * 0.005, ease : Power0.easeNone}); this.loopTimeline.to(this.title, 2, {y : this.title.y + EHDI.GAME.sceneManager.getStageWidth() * 0.005, ease : Power0.easeNone}); this.loopTimeline.to(this.title, 1, {y : this.title.y, ease : Power0.easeNone}); this.playBtn.visible = true; this.playBtnTimeline = new TimelineMax({repeat : -1, repeatDelay : 1.5, delay : 3}); this.playBtnTimeline.to(this.playBtn.scale, 0.1, {x : 1.1, y: 1.2}); this.playBtnTimeline.to(this.playBtn.scale, 0.1, {x : 1, y: 1}); this.playBtnTimeline.to(this.playBtn.scale, 0.1, {x : 1.1, y: 1.2}); this.playBtnTimeline.to(this.playBtn.scale, 0.1, {x : 1, y: 1}); this.playBtn.touchstart = (function(touchstart, titlescene) { return function() { titlescene.playBtn.scale.set(1, 1); titlescene.playBtnTimeline.pause(); return touchstart.apply(this, arguments); } }(this.playBtn.touchstart, this)); this.playBtn.mousedown = (function(mousedown, titlescene) { return function() { titlescene.playBtn.scale.set(1, 1); titlescene.playBtnTimeline.pause(); return mousedown.apply(this, arguments); } }(this.playBtn.mousedown, this)); this.playBtn.touchendoutside = (function(touchendoutside, titlescene) { return function() { titlescene.playBtnTimeline.restart() titlescene.playBtnTimeline.play(); return touchendoutside.apply(this, arguments); } }(this.playBtn.touchendoutside, this)); this.playBtn.mouseout = (function(mouseout, titlescene) { return function() { titlescene.playBtnTimeline.restart() titlescene.playBtnTimeline.play(); return mouseout.apply(this, arguments); } }(this.playBtn.mouseout, this)); }; EHDI.scene.TitleScene.prototype.createDragonBones = function() { EHDI.GAME.dbFactory = new dragonBones.PixiFactory(); var textureImage = EHDI.Assets.images["candlestand_tex"].baseTexture.source; var textureData = EHDI.Assets.cjAssets.getResult("candlestand_tex"); EHDI.GAME.dbFactory.addTextureAtlas(new dragonBones.TextureAtlas(textureImage, textureData)); var skeleton = EHDI.Assets.cjAssets.getResult("candlestand_ske"); EHDI.GAME.dbFactory.addDragonBonesData(dragonBones.DataParser.parseDragonBonesData(skeleton)); }; EHDI.scene.TitleScene.prototype.animateAnimations = function(dt) { dragonBones.WorldClock.clock.advanceTime(dt * 0.001) }; EHDI.scene.TitleScene.prototype.createAnimations = function(dt) { this.candleStandLeft = EHDI.GAME.dbFactory.buildArmature("candlestand"); this.candleStandLeft.animation.gotoAndPlay("saul_default", -1, -1, 0); dragonBones.WorldClock.clock.add(this.candleStandLeft); this.leftSprite = this.candleStandLeft.getDisplay(); this.leftSprite.position.set(EHDI.GAME.sceneManager.getStageWidth() * 0.3, EHDI.GAME.sceneManager.getStageHeight() * 1.025); this.addChild(this.leftSprite); this.candleStandRight = EHDI.GAME.dbFactory.buildArmature("candlestand"); this.candleStandRight.animation.gotoAndPlay("saul_default", -1, -1, 0); dragonBones.WorldClock.clock.add(this.candleStandRight); this.rightSprite = this.candleStandRight.getDisplay(); this.rightSprite.scale.x = -1; this.rightSprite.position.set(EHDI.GAME.sceneManager.getStageWidth() * 0.7, EHDI.GAME.sceneManager.getStageHeight() * 1.025); this.addChild(this.rightSprite); EHDI.GAME.updateManager.addFrameListener(this.animateAnimations); }; EHDI.scene.TitleScene.prototype.toggleAudio = function(enable) { EHDI.GAME.updateManager.removeFrameListener(this.animateAnimations); EHDI.GAME.soundManager.setMute(enable); var cache = EHDI.GAME.storageManager.getLocalInfo(EHDI.GAME.id); cache.isMuted = enable; EHDI.GAME.soundManager.playSFX("button_sfx", 0.7); EHDI.GAME.storageManager.setLocalInfo(EHDI.GAME.id, cache); } EHDI.scene.TitleScene.prototype.startGame = function() { var cache = EHDI.GAME.saveData; if(!cache.isFirstTimePlay) { EHDI.GAME.soundManager.stopBGM(); } EHDI.GAME.updateManager.removeFrameListener(this.animateAnimations); dragonBones.WorldClock.clock.clear(); this.loopTimeline.kill(); this.entranceTimeline.kill(); this.playBtnTimeline.kill(); EHDI.GAME.soundManager.playSFX("button_sfx", 0.7); EHDI.GAME.sceneManager.changeScene(new EHDI.scene.GameScene(), {x : new EHDI.scene.TransitionParameter(-EHDI.GAME.sceneManager.getStageWidth(), 0), duration : 0.25}); }; EHDI.scene.TitleScene.prototype.screenDidDisappear = function() { this.destroy({children: true}); delete this; }